#Two hour wargames tabletop sim Pc#
Probably, a good psychologist could have a say on this, but I am also pretty sure most of you will agree with me.Įven if I am an avid PC gamer (and I also work for a videogame publisher, Slitherine, totally focused on strategy games), I always wanted to play the “physical” game. Even when I got married, or moved from one job to another, or had my newborns, I always managed to sneak in some wargame nights with friends.
I can’t remember a period so long in which I totally suspended my gaming activity. My 5150 Star Army has yet to hit the table.Believe it or not, it’s the first time since I was 16 I haven’t been playing 3D (tabletop miniatures) wargames for 12 weeks. As it was, it took me just over 2 hours to play my first game, with the caveat that of course it's my first game so there was lots of flipping back and forth and rule hunting, which adds to the game time. It could potentially have been more, with the result it could've taken more time and more dice rolling. This game was only my team (5 guys) vs 7 enemies. I think I'll have to play some more games to come to a definite conclusion. However, I'm not sure if I want that much dice rolling in my games, even if it gives me a more realistic and unpredictable gaming experience. I loved the uncertainty that the PEFs gave and I groaned every time one popped into view of my guys.
The rulebook and charts could also be better organised, but. Playing solo is a bit of a chore because there's so much dice rolling back and forth. That said, I can see that playing PvP is definitely more enjoyable as both sides will roll off against each other until one either goes down or runs er. Neither do you know what the enemy will do. The THW claim for their Reaction System definitely works. Game over! (I mean, I know I have to exit but with no more enemies on the table, that's just a formality). They are facing three PEFs (Possible Enemy Forces) represented by tokens. They have to recce 3 points within 6" of the OpFor (Opposing Force) table edge, then get out via their own table edge. My Star and his 4 Grunts are on a Patrol mission.
Still, I determined to get this to the table this year (one of my resolutions) and voila! Here it is. I've had the rules in my hard drive for quite a while, and despite liking the concept of the Reaction System, I found it quite a chore to wade through the rules, what with the rules being on one page and the required tables and charts on another, and just he way the rules are presented.
here are my thoughts on the Reaction System from Two Hour Wargames. Some time in the future, my infatuation will wear off and I’ll have a proper mix of 10, 15 and 28mm gaming again.īut in the meantime. I reckon I can get a squad painted up in the time it takes me to paint 2 28mm minis. The minis are small, easy to store and quick to paint.
#Two hour wargames tabletop sim free#
I still have to answer the question : so how come I managed to get Chain Reaction 2015 (a FREE rule set from 2 Hour Wargames) on the table?Īnswer: my ongoing infatuation with 15mm gaming. So for the foreseeable future, those 3 games will be put on the back burner.īUT. Which was probably the cue for the RNG deities to rain stuff down on me in real life, preventing me from carrying out my vow. Earlier this month, I made a very public vow to get 3 games to the table this month: Zona Alfa, Crom! and Horizon Wars : Zero Dark.